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The dancing-puppet game, Boogie, launches on the DS this “holiday” season. The portable version of the title has more game in it (read: objectives and losing conditions). But after briefly playing, it still seems aimed close at the casual market Boogie (Wii) courted; rhythm fans might want to pass.

Boogie (DS) copies rhythm game techniques, but it comes off as a casual, unfocused Elite Beat Agents. Maybe after hours of playing — or a better fit with a gamer who’s never tried a rhythm title — it would feel more unique.

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Continue reading Joystiq impressions: Boogie (DS)

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