Why we haven’t seen a PS3 demo of MGS4, and other musings of a producer
Posted by: in PS3 NewsWe’re still waiting for the Destructoid crew to phone in the closing comments of their firsthand experience with the Metal Gear Solid 4 demo at the E For All show, but in the meantime the guys at GameAlmighty (see, even the "Almighty" love us!) were kind enough to share an insightful interview they had with Ryan Payton, who happens to be the man responsible for overseeing the game’s production from start to finish.
Starting with the obvious question, Ryan answered just why the most anticipated demo on Earth hasn’t graced the PlayStation’s download section as of yet. In a nutshell, it’s simply not ready to bear the weight of the public’s scrutiny at this time. In its current build, it would seem more like a series of beta tests than an actual demo. That being said, the good news is that not only was a 15-minute playable demo on the E For All show floor, but that Konami is just as eager as the rest of us to see that public demo become a reality — it’s just going to take a little more time and patience on our part.
Hit the jump for more insight into the next Metal Gear game, and maybe a few surprises (or not).
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