Filed under: Sony PlayStation 3, Microsoft Xbox 360, Action, First Person Shooters, Online, Galleries
I recently played an almost-complete version of Army of Two, days before the decision to delay it until Q1, 2008. Originally planned to be released November 13, EA told me that the delay related most to them wanting to make sure this new intellectual property can be all it can be. (Did somebody say “franchise?”) Of course, the company will easily benefit by spacing the game out from the current flood of mega hits.
Army of Two casts players as mercenaries, responsible for blowing up the local scenery while following your employer’s missions. Often, those objectives are the same. The Army of Two I played was a risky game that stood out in its story tone and gameplay mechanics. Some of those gambles clearly paid off — the co-op style is the best part of the game. But EA may take this extra time to re-tune repetitive elements, like the revive-your-teammate mini-game.
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Continue reading Joystiq hands-on: Army of Two (360/PS3)
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