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Darksiders: Wrath of War won me over at a recent THQ game-preview event. I hadn’t heard of the game before, but maybe I just forgot because of its premise.

“Wouldn’t it be cool if we had a game where you ride around as one of the four horseman of the apocalypse, just beating the crap out of anything you encounter?” One gaming exec might say to another. The second might reply, “Sounds great. Let’s make it an open world, kind of a GTA-meets-Left Behind-meets-Spawn. Also, let’s give ourselves raises.”

Darksiders looks like it’ll pull off this eye-rolling premise with impressive style and genuine action. I wasn’t given a chance to play, but after watching two live demos, I’m anticipating this early-2009 game.

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Continue reading Joystiq impressions: Darksiders: Wrath of War (360/PS3)

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