Filed under: Microsoft Xbox 360, Adventure, RPGs
Dear developer, does your game need to be a trilogy? MTV’s Multiplayer blog decided to make two developers — Too Human’s Denis Dyack and Mass Effect’s Ray Muzyka — justify their trilogy ambitions. Dyack responds that their three-part epic is already mapped out, story-wise, and that each iteration has a specific theme: discovery, revenge and enlightenment, respectively.
As for Mass Effect, BioWare co-founder Muzyka was more vague in his reasoning, citing how “great science fiction arcs often occur in trilogies” and that they allow for a different pacing. The feeling we get is that BioWare isn’t as interested in the story aspect so much as it is in the building of a virtual world, akin to what Will Wright discussed at this year’s GDC.
Read | Permalink | Email this | Comments
SPONSORED BY: Age of Empires III - Real-Time Strategy Game Control a European power on a quest to colonize and conquer the New World. AOE3 introduces new gameplay elements, as well as new civilizations, units, and technologies. http://www.ageofempires3.com/
Popularity: 1% [?]












Entries (RSS)