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What’s scarier: Silent Hill, or finding out that the latest game in the series isn’t being developed by the folks who made the last five games? For many fans, it was the latter when, at E3 2007, Konami revealed that Western outfit The Collective (Buffy the Vampire Slayer, Marc Ecko’s Getting Up) - now Double Helix - would be crafting the creeps this time ’round.

Things, as they are wont to do, change … but from our time with the latest playable version of Silent Hill: Homecoming, we were more scared by the games than we were about how it’s going to turn out. The generally positive vibe was generated in large part by what lead designer Jason Allen told us is changing - but also what isn’t. Full impressions after the break.
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Continue reading Joystiq hands-on: Silent Hill: Homecoming

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