Filed under: Microsoft Xbox 360, First Person Shooters
Gears of War 2 designer Cliff “Don’t Call Me CliffyB” Bleszinski (note: yes, we have turned his name into a text macro to avoid misspellings) has confirmed with Microsoft’s Gamerscore blog that the squad-based commands of the original game have been axed for the sequel.
Bleszinski also talked about the chainsaw vs. chainsaw system, which is not random like the original but based on whoever hits the B button the most. “I didn’t want it to be quick time event because I think I’m kind of tired of those in most games,” he said. In the video embedded above, he also talked about the use of the crowd system for epic battles and what he likes to label the “summer blockbuster type video game experience.” Gears of War 2 is due this November.
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