Guitar Hero: Aerosmith has been accused, like Guitar Hero: On Tour, of being yet another quick cash-in attempt for the Guitar Hero franchise (see also Guitar Hero Encore: Rocks the 80s). But looking at it another way, an artist-centric music game is quite a gamble. For many gamers — at least, those who aren’t die-hard Aerosmith lovers — the likelihood of shelling out full price for this, which has an approximately 60/40 split between Aerosmith songs and non-Aerosmith songs, is low.
Still, the hard rock band has sold over 150 million records worldwide since being formed in 1970, so it has a pretty sizable legion of fans. And according to what the developers kept emphasizing while I was playing the game last Wednesday in San Francisco, Aerosmith is legitimately interested in the videogame medium and was involved in the process of making the guitar game that will bear the band’s name. So how did my time with the game go? Click on below to find out.
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