The Baja 1000 is one of the most grueling races ever conceived by man: a day-long off-road trek through the Baja California peninsula in Mexico. The race takes either the form of a point-to-point sojourn (from Ensenada, Baja California, to La Paz, Baja California Sur) or a loop race that starts and ends in Ensenada. Competitors drive a wide variety of vehicles, including motorcycles, Volkswagen Beetles (known as “Baja Bugs”), and trucks.
If you didn’t get enough sand in your HDTV with MotorStorm — i.e., if your name isn’t wardrox — THQ is hoping you’ll be interested in a racing videogame that brings the desert genre and its flagship contest, the Baja 1000, into your living room. They’re publishing Baja: Edge of Control; you might remember it from Nick’s announcement a few months back. Baja is being developed for the PS3 and 360 by 2XL Games; some of the studio’s current employees worked on the old MX vs. ATV games.
I had a chance to sit down with Baja earlier this month, so if you’re wondering how the game is shaping up, follow me to the jump for my impressions.
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