One of the coolest things about attending conventions, specifically Gen Con for me, is that you’ve the chance to meet some pretty hip industry folks. While I was perusing the booths before the show officially started, I happened across Micah Skaritka. Skaritka is a renaissance man of sorts. He’s a part of the industrial band Cruciform Injection, an artist, author, and designer for High-Voltage Software.
Skaritka and I had the opportunity to talk about the first-person shooter The Conduit, which is currently slated the Wii. Over the course of the conversation, he revealed to me how The Conduit was picked up by Nintendo, how the game controls, and the difficulties of designing a game for the Wii. He also commented on some of the barriers that Nintendo’s E3 peripheral unveils caused, as well as bringing a Wii game to the next level.
Hit the break for our full conversation.
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