Archive for February, 2009

[Editor’s Note: The video portion of our review was recorded before Noby Noby Boy unlocked The Moon, which is why we state “you’ll get to The Moon.” We’re now working towards getting onto Mars.]

Everyone loves Keita Takahashi. That’s a given. If you don’t love the first two Katamari games, then it can only be assumed that you either haven’t played them, or are physically and mentally incapable of enjoying yourself under any circumstances.

Ever since completing the first Katamari Damacy, Keita Takahashi expressed interest in creating something new, and strange, and absolutely unrelated to rolling things up into big balls for a well-endowed transvestite King. After what seems a lifetime of waiting, that something — Noby Noby Boy — finally hit the PlayStation Network last Thursday.

Although Jim Sterling has frequently gone on record as being terrified of Noby Noby Boy, he swallowed his fears and joined me for the official Destructoid review.

This is that review.

Noby Noby Boy (PSN)
Developer: Namco Bandai
Publisher:
Namco Bandai
Released: February 19, 2009
MSRP: $4.99

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Yes, all signs point to new Tony Hawk game using a new skateboard controller screenshot

Quite frankly, we’re glad Tony Hawk took a year off from the videogame biz last year. The games that wore his name were starting to look a bit, shall we state, dated.

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We could have easily gone for a more vulgar headline! Here’s what Christian Svensson, Capcom’s vice president of business development and strategic planning, actually said about the upcoming co-op shooter, Lost Planet 2: “Takeuchi’s approach was, you know what we’re not going to sit back on our laurels and just shit out a sequel, we’re actually going to take it up five notches. We’re not going to under invest in this, we’re actually going to over invest in this, and we’re going to build it bigger.”

Talking to VideoGamer.com, Svensson relayed Lost Planet 2 (and Resident Evil 5) producer Jun Takeuchi’s overall vision as being one that keeps all of the original’s best qualities in, while dismissing the lax ambitions of lazy sequel design. You might even catch a whiff of 2007’s critically acclaimed Call of Duty 4, which Svensson states was a massive hit among the Lost Planet team. “So I think you’re going to see some influence from that sneaking in.”

So, to sum all this crap up: Lost Planet 2 is promised to be the shit, but won’t be shit out.

Gallery: Lost Planet 2

JoystiqLost Planet 2 no quick ‘n’ dirty sequel, states Capcom originally appeared on Joystiq on Thu, 26 Feb 2009 19:31:00 EST. Please see our terms for use of feeds.

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LittleBigPlanet gets Killzone, Heavenly Sword and Buzz costumes screenshot

Sony is really getting the hang of that “online” thing that the kids have been speaking about, and this swanky collection of new LittleBigPlanet costumes shows the publisher at its marketing ideal. Using videogames to promote other videogames, while keeping it fun? That’s pretty savvy, if you ask me.

The latest round of upcoming LittleBigPlanet DLC provides costumes based upon characters from other PS3 games, representing Killzone 2, Heavenly Sword and Buzz. Among the costumes is the one I’ve been waiting for since I got LBP, the Helghast uniform. Now my Sackboy can enjoy the thrills of citrus-eyed space racism. Hooray!

No word on whether we’ll be charged to purchase this advertising or not, or when it’s coming. Still, we’ve pretty pictures so check those out in the interim. Any of these togs tempt you?


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Spectrobes is coming to the Wii! Sh*tting Hell! screenshot

You know what game is terrible? Spectrobes. This Pok

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Wisconsin will implement a 5 percent sales tax on “digital goods” starting October 1, reports The Spectator. The tax is expected to raise $10.9 million over the next two years; meanwhile, the state currently has a $6 billion budget deficit. That’s like trying to melt an iceberg by licking it.

The tax will affect music, movies, digital books, ringtones, games and DLC — no mention of porn (but that’s streamed now anyway, not really “downloaded”). Wisconsin isn’t pure evil, though, it did begin offering a 25 percent tax break to game developers last year. You take the good, you take the bad, you take them both and there you have: the facts of life.

[Via GamePolitics; image credit: cdw9]

JoystiqWisconsin placing 5% tax on downloaded games, items originally appeared on Joystiq on Thu, 26 Feb 2009 12:50:00 EST. Please see our terms for use of feeds.

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Yakuza 3 marketing continues with booze screenshot

Food and drink are a recurring theme in the Yakuza series of games. As we stated in our hands-on of the Japanese Yakuza 3 demo, you can eat and drink to your hearts delight in the game world, though it does nothing for your real-world stomach. Now here’s something that will…and it will probably go to your head, too.

The Yakuza 3 marketing blitz has already given us some nice ramen to eat, and now there’s branded sake to wash it down. Sega and the Seifuku Distillery have partnered up to sell these bottles of sake. Get Awamori for $11 or Plum Wine for $16. Siliconera states that Ryu ga Gotoku label sake will be in stores starting tomorrow.

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Activision announced that they will be releasing videogames based on the popular Bakugan toys and animated series in 2009. Bakugan will be getting the Wii, Nintendo DS, Xbox 360, PlayStation 3, and PlayStation 2 treatment this fall.

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If fetch with zombie poodles doesn't sell you on Dead Rising Wii, nothing will screenshot

The new videos on the Japanese DR:CTYD website (seen by selecting chapters 5 and 6) feature something I didn’t think I’d ever see in a video game; a man playing fetch with zombie poodles by chucking saw blades at their heads. The poor tiny dead things really get into it, too! It’s cute, gross, sad and funny all at the same time.

Other highlights include some creative uses for corn oil, Frank blowing away tons of zombies with a wide variety of weapons, and the introduction of Otis’s new side-kick; a guy named Greg who can apparently teleport you to the gun shop any time you want. Sure it’s weird, but given how the game will involve a lot more gun play than the original, it makes sense.

That’s not all the DR:CTYD news for the night! Over at Joystiq.Nintendo, there’s a story on the game’s new “sniper mode”; a series of stand alone target practice exercises that involve shooting red parrots (but not blue parrots), zombies (but not the people they’re munching on) and zombies in servebot masks (but not the almost identical looking humans hanging out next to the zombies, also wearing servebot masks).

Crap, I just realized this will probably be the last news I post about DR:CTYD before it comes out early next week. News about a controversial down-port/remake of a 360 game that people hate to see come to the Wii, I’LL MISS YOU!!!

Hey, anyone got any Dead Space: Extraction news lying around that I can post?

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If you’ve ever wondered what the Entertainment Consumers Association actually does, here’s your answer — in an attempt to combat a proposed tax on digitally distributed content and games in a number of says, the ECA is mobilizing its troops in an “action campaign” against these taxes. Specifically, the group will be rallying its members in Washington, Mississippi and New York to protest DLC tax bills that are currently working their way through their respective state legislatures.

In an email to ECA members residing in Washington state, the organization’s redundantly named president, Hal Halpin, pointed out the unconsidered negative effects of such a tax, saying it will “suppress consumption, which will cause layoffs at effected businesses, including the video game industry, which employs many Washington residents.” We can’t wait to see what protest tactics the ECA employs in Microsoft’s home state — folk music? Cosplay? We’re betting on rampant property destruction — after all, it’s not a Washington protest until you bust up a few Starbucks.

JoystiqECA leading ‘action campaign’ against proposed digital distribution tax originally appeared on Joystiq on Wed, 25 Feb 2009 17:03:00 EST. Please see our terms for use of feeds.

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