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	<title>gaming city blog</title>
	<link>http://gamingcity.info</link>
	<description>gaming news, ps3 news, xbox360, wii, pc game, psp, ds, video game, latest games</description>
	<pubDate>Fri, 16 May 2008 11:30:14 +0000</pubDate>
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		<title>MadWorld: The most awesomely violent Wii experience yet</title>
		<link>http://gamingcity.info/2008/05/16/madworld-the-most-awesomely-violent-wii-experience-yet/</link>
		<comments>http://gamingcity.info/2008/05/16/madworld-the-most-awesomely-violent-wii-experience-yet/#comments</comments>
		<pubDate>Fri, 16 May 2008 11:30:14 +0000</pubDate>
		<dc:creator></dc:creator>
		
		<category><![CDATA[Wii News]]></category>

		<guid isPermaLink="false">http://gamingcity.info/2008/05/16/madworld-the-most-awesomely-violent-wii-experience-yet/</guid>
		<description><![CDATA[The Internet is abuzz with talk about upcoming Wii game MadWorld, the ultra violent action title from Platinum Games (the new company composed of key members from Okami-creator Clover Studio). And if the above trailer is any indication, the game looks to be violent &#8230; really violent.
Honestly, I am still in shock that this is [...]]]></description>
			<content:encoded><![CDATA[<p>The Internet is abuzz with talk about upcoming Wii game <i>MadWorld</i>, the ultra violent action title from Platinum Games (the new company composed of key members from <i>Okami</i>-creator Clover Studio). And if the above trailer is any indication, the game looks to be violent &#8230; <i>really</i> violent.</p>
<p>Honestly, I am still in shock that this is a Wii game. Not that I&rsquo;m complaining (I
<p>Seriously, though, that&rsquo;s the (amazing) premise: Presented in beautiful black & white, players are required to &ldquo;paint&rdquo; the minimalist world with the bright red blood emitted from enemies. Like a twisted take on <i>Okami</i>, <i>MadWorld</i> seems to focus heavily on incorporating the game&rsquo;s <i>visuals</i> into the actual gameplay.</p>
<p>After viewing the trailer, check out some gorgeous images in the below gallery and let us know what you think. Are you excited? Surprised? Like me, does the trailer give you the sudden urge to watch <i>Hellboy</i> and <i>Sin</i><i> </i><i>City</i>?</p>
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		<title>Taiko no Tatsujin coming to the Wii, I take off my pants</title>
		<link>http://gamingcity.info/2008/05/16/taiko-no-tatsujin-coming-to-the-wii-i-take-off-my-pants/</link>
		<comments>http://gamingcity.info/2008/05/16/taiko-no-tatsujin-coming-to-the-wii-i-take-off-my-pants/#comments</comments>
		<pubDate>Fri, 16 May 2008 11:30:00 +0000</pubDate>
		<dc:creator></dc:creator>
		
		<category><![CDATA[Wii News]]></category>

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		<description><![CDATA[Yeah, you heard me. I&#8217;m excited about anything Taiko no Tatsujin-related (as you may have noticed from my c-blog header), but hearing that the Wii would soon be getting a Taiko title made my day today. The title was spied in Namco-Bandai&#8217;s 2008 Financial Summary Report, and although all it says is that the game [...]]]></description>
			<content:encoded><![CDATA[<p>Yeah, you heard me. I&#8217;m excited about anything <a href="http://www.destructoid.com/happy-taiko-no-tatsujin-ds-sequel-s-menu-translated-83320.phtml"><i>Taiko no Tatsujin</i></a>-related (as you may have noticed from <a href="http://www.destructoid.com/blogs/Colette%20Bennett">my c-blog</a> header), but hearing that the Wii would soon be getting a <i>Taiko</i> title made my day today. The title was spied in <a href="http://www.bandainamco.co.jp/ir/presentation/pdf/20080509_1.pdf">Namco-Bandai&#8217;s 2008 Financial Summary Report</a>, and although all it says is that the game is scheduled to come out in 2008, that&#8217;s all I need to know.</p>
<p>The game is unnamed right now, but here&#8217;s to hoping we find out more details as the year rolls by. If I could use two Wiimotes as drumsticks &#8230; lord, the applications are endless. I have no idea if it will see an American release, but even if not, I can dash to a friend&#8217;s house and play it on his modded Wii (I would never allow such a thing in my own house, of course.)</p>
<p>[Via <a href="http://www.siliconera.com/2008/05/14/taiko-no-tatsujin-finds-rhythm-on-the-wii/">Siliconera</a> &#8212; Thanks, Adam]</p>
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		<title>Nintendo ordered to pay $21 million for patent infringement</title>
		<link>http://gamingcity.info/2008/05/16/nintendo-ordered-to-pay-21-million-for-patent-infringement/</link>
		<comments>http://gamingcity.info/2008/05/16/nintendo-ordered-to-pay-21-million-for-patent-infringement/#comments</comments>
		<pubDate>Fri, 16 May 2008 11:29:46 +0000</pubDate>
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		<category><![CDATA[Wii News]]></category>

		<guid isPermaLink="false">http://gamingcity.info/2008/05/16/nintendo-ordered-to-pay-21-million-for-patent-infringement/</guid>
		<description><![CDATA[And it&#8217;s not what you&#8217;re thinking, either. No one has a beef (yet) with the Wii&#8217;s wand-waggling technology; Nintendo paid out for infringement on the design of the GameCube controllers.
Anascape, an East Texas gaming company, is now $21 million dollars richer after Nintendo shelled out the cash. A jury found that Nintendo infringed on Anascape&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>And it&#8217;s not what you&#8217;re thinking, either. No one has a beef (yet) with the Wii&#8217;s wand-waggling technology; Nintendo paid out for infringement on the design of the GameCube controllers.</p>
<p>Anascape, an East Texas gaming company, is now $21 million dollars richer after Nintendo shelled out the cash. A jury found that Nintendo infringed on Anascape&#8217;s patent while designing its Wii Classic Controller, WaveBird and GameCube controllers. The lawsuit was originally filed back in 2006.</p>
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		<title>X3F Week in Review: May 9, 2008 - May 15, 2008</title>
		<link>http://gamingcity.info/2008/05/15/x3f-week-in-review-may-9-2008-may-15-2008/</link>
		<comments>http://gamingcity.info/2008/05/15/x3f-week-in-review-may-9-2008-may-15-2008/#comments</comments>
		<pubDate>Fri, 16 May 2008 04:28:47 +0000</pubDate>
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		<category><![CDATA[Xbox360]]></category>

		<guid isPermaLink="false">http://gamingcity.info/2008/05/15/x3f-week-in-review-may-9-2008-may-15-2008/</guid>
		<description><![CDATA[Filed under: Features, Microsoft Xbox 360
It&#8217;s not every day that the ninja from the Ask a Ninja podcast shows up on your Xbox 360. Imagine our very pleasant surprise then, when he popped up on Xbox Live Marketplace a few days ago promoting Ninja Gaiden II (which he calls a &#8220;flippin&#8217; awesome game&#8221;). Find the [...]]]></description>
			<content:encoded><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p>
<p>It&#8217;s not every day that the ninja from the Ask a Ninja podcast shows up on your Xbox 360. Imagine our very pleasant surprise then, when he popped up on Xbox Live Marketplace a few days ago promoting <em>Ninja Gaiden II</em> (which he calls a &#8220;flippin&#8217; awesome game&#8221;). Find the second XBLM exclusive episode in the links below along with a truckload of Microsoft Spring Showcase coverage.</p>
<p><u>Community Stuff:</u></p>
<ul>
<li><a href="http://www.xbox360fanboy.com/2008/05/12/xbox-360-fancast-068-trendsetting/">Xbox 360 Fancast 068 &#8212; Trendsetting</a><br /><em>Warning: do not eat while listening</em></li>
<li><a href="http://www.xbox360fanboy.com/2008/05/13/x3f-tv-points-life-the-beginning-and-the-end/">X3F TV &#8212; Points>Life: The Beginning and the End</a><br /><em>Dig out Vegas for some easy achievements</em></li>
<li><a href="http://www.xbox360fanboy.com/2008/05/14/fanswag-weekly-mcfarlane-halo-3-warthog/">Fanswag Weekly: McFarlane Halo 3 Warthog</a><br /><em>This belongs on your desk</em></li>
<li><a href="http://www.xbox360fanboy.com/2008/05/13/ask-x3f-troubled-too-human-edition/">Ask X3F: troubled Too Human edition</a><br /><em>Why&#8217;s everyone all down on Too Human?<br /></em></li>
</ul>
<p><u>Spring Showcase 08 (and Ask a Ninja):</u></p>
<ul>
<li><a href="http://www.xbox360fanboy.com/2008/05/14/spring-showcase-no-shows-halo-wars-and-alan-wake/">Spring Showcase no shows: Halo Wars and Alan Wake</a><br /><em>So where are they?</em></li>
<li><a href="http://www.xbox360fanboy.com/2008/05/14/x3f-impressions-banjo-kazooie-nuts-and-bolts/">X3F Impressions: Banjo Kazooie: Nuts and Bolts</a><br /><em>Because building things is fun</em></li>
<li><a href="http://www.xbox360fanboy.com/2008/05/14/x3f-impressions-penny-arcade-adventures/">X3F Impressions: Penny Arcade Adventures</a><br /><em>On the water-soaked something or other</em></li>
<li><a href="http://www.xbox360fanboy.com/2008/05/14/x3f-impressions-too-human/">X3F Impressions: Too Human</a><br /><em>Somebody has to crawl those dungeons, after all</em></li>
<li><a href="http://www.xbox360fanboy.com/2008/05/14/x3f-impressions-viva-pinata-trouble-in-paradise/">X3F Impressions: Viva Piñata: Trouble in Paradise</a><br /><em>Prepared to suck your life away all over again</em></li>
<li><a href="http://www.xbox360fanboy.com/2008/05/14/x3f-impressions-ninja-gaiden-2/">X3F Impressions: Ninja Gaiden 2</a><br /><em>Gimme gimme gimme GIMME!</em></li>
<li><a href="http://www.xbox360fanboy.com/2008/05/15/ask-a-ninja-promotes-ninja-gaiden-ii/">Ask a Ninja promotes Ninja Gaiden 2</a><br /><em>I believe that you are ninja too</em></li>
</ul>
<h6></h6>
<p><a href="http://www.joystiq.com/2008/05/15/x3f-week-in-review-may-9-2008-may-15-2008/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1196954/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/05/15/x3f-week-in-review-may-9-2008-may-15-2008/#comments" title="View reader comments on this entry">Comments</a><br />
<hr />SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></p>
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		<title>Shane Kim on Marvel Universe Online MMO cancellation</title>
		<link>http://gamingcity.info/2008/05/15/shane-kim-on-marvel-universe-online-mmo-cancellation/</link>
		<comments>http://gamingcity.info/2008/05/15/shane-kim-on-marvel-universe-online-mmo-cancellation/#comments</comments>
		<pubDate>Fri, 16 May 2008 04:28:27 +0000</pubDate>
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		<category><![CDATA[Xbox360]]></category>

		<guid isPermaLink="false">http://gamingcity.info/2008/05/15/shane-kim-on-marvel-universe-online-mmo-cancellation/</guid>
		<description><![CDATA[Filed under: Microsoft Xbox 360, MMO

During a dinner on Monday night with Microsoft&#8217;s Shane Kim and Kudo Tsunoda, we got the chance to quiz the former about Microsoft Game Studios&#8217; rationale for abandoning Marvel Universe Online MMO. After years in development, the console-bound MMO died a slow and painful (-ly vague) death. The culprit: Kim [...]]]></description>
			<content:encoded><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/mmo/" rel="tag">MMO</a></p>
<div align="center"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/marvelmmodeath.jpg" alt="" /></div>
<p>During a dinner on Monday night with Microsoft&#8217;s Shane Kim and Kudo Tsunoda, we got the chance to quiz the former about Microsoft Game Studios&#8217; rationale for <a href="http://www.joystiq.com/2007/11/13/marvel-universe-online-source-of-cancellation-rumors/">abandoning <em>Marvel Universe Online</em> MMO</a>. After years in development, the console-bound MMO died a slow and painful (-ly vague) death. The culprit: Kim tells us, &#8220;We don&#8217;t have a heritage in MMOs.&#8221; </p>
<p>Of course, previous experience isn&#8217;t a necessary ingredient in success (fun fact: <em>World of Warcraft</em> is Blizzard&#8217;s first MMO!) and after rattling off the forces Microsoft could marshal in its pursuit of bringing an MMO to the Xbox - financial resources, first-party console support, a robust online component, a proven developer, a stellar license - Kim agreed. &#8220;All those reasons are why we started the project.&#8221; But MUO still failed to make it to market, recalling Microsoft&#8217;s many previous attempts to successfully deliver and sustain an MMO: <em>Asheron&#8217;s Call 2</em>, <em><a href="http://en.wikipedia.org/wiki/Mythica">Mythica</a></em>, the console-targeted <em><a href="http://en.wikipedia.org/wiki/True_Fantasy_Live_Online">True Fantasy Online</a></em>, and <em><a href="http://www.joystiq.com/2006/05/06/splitsvillemsftsigil/">Vanguard</a></em> (read more <a href="http://www.gamasutra.com/php-bin/news_index.php?story=18450">here</a>). At what point will the company give up, consider its lesson learned? &#8220;I would never say we&#8217;re done,&#8221; Kim said confidently. </p>
<p>So why does Kim think a company with Microsoft&#8217;s significant resources continues to fail to bring an MMO to market? &#8220;It&#8217;s a hits-driven business &#8230; it&#8217;s all about quality, all about hits.&#8221; But he&#8217;s not ready to give up yet. He says Microsoft has &#8220;learned the lesson&#8221; that it takes a lot of people to create and serve an MMO (good lesson!) and that he&#8217;s reminded of how little success its had in the MMO space. In other words: MMO-icrosoft hopefuls shouldn&#8217;t fret. The corporate behemoth will undoubtedly try again. How many lessons could there possible be left to learn?<br />
<h6></h6>
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<hr />SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></p>
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		<title>Microsoft&#8217;s Shane Kim fine with no Xboy</title>
		<link>http://gamingcity.info/2008/05/15/microsofts-shane-kim-fine-with-no-xboy/</link>
		<comments>http://gamingcity.info/2008/05/15/microsofts-shane-kim-fine-with-no-xboy/#comments</comments>
		<pubDate>Fri, 16 May 2008 04:27:41 +0000</pubDate>
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		<category><![CDATA[Xbox360]]></category>

		<guid isPermaLink="false">http://gamingcity.info/2008/05/15/microsofts-shane-kim-fine-with-no-xboy/</guid>
		<description><![CDATA[Filed under: Microsoft Xbox 360

In an interview with Eurogamer, Microsoft Game Studios VP Shane Kim says he&#8217;s &#8220;happy&#8221; the company never got into the handheld market, explaining the division has plenty on its plate with the Xbox 360 and Xbox Live. He goes pretty deep into the issue, almost shutting down the idea of the [...]]]></description>
			<content:encoded><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p>
<div align="center"><a href="http://www.eurogamer.net/article.php?article_id=140526&page=2"><img width="490" vspace="4" hspace="0" height="176" border="0" align="top" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/xbox-pmp.jpg" /></a></div>
<p>In an interview with <a href="http://www.eurogamer.net/article.php?article_id=140526">Eurogamer</a>, Microsoft Game Studios VP Shane Kim says he&#8217;s &#8220;happy&#8221; the company never got into the handheld market, explaining the division has plenty on its plate with the Xbox 360 and Xbox Live. He goes pretty deep into the issue, almost shutting down the idea of the <a href="http://www.joystiq.com/tag/xboy">Xboy</a> entirely by expressing Microsoft is happy to let Sony and Nintendo fight it out.</p>
<p>Kim believes mobile is more important for MS and Windows Mobile is a really &#8220;compelling opportunity&#8221; for the company. He explains that it&#8217;s a way for the company to get into the arena without having to worry about creating more hardware. Microsoft has certainly learned that making good hardware <a href="http://www.joystiq.com/tag/rrod">isn&#8217;t easy</a> and can be <a href="http://www.joystiq.com/2005/02/17/14-million-xbox-units-need-a-new-power-cord/">hazardous</a>.<br />
<h6></h6>
<p><a href="http://www.eurogamer.net/article.php?article_id=140526&page=2">Read</a> | <a href="http://www.joystiq.com/2008/05/15/microsofts-shane-kim-fine-with-no-xboy/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1196731/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/05/15/microsofts-shane-kim-fine-with-no-xboy/#comments" title="View reader comments on this entry">Comments</a><br />
<hr />SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></p>
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		<title>April NPD: GTA IV, Mario Kart Wii race to the top</title>
		<link>http://gamingcity.info/2008/05/15/april-npd-gta-iv-mario-kart-wii-race-to-the-top/</link>
		<comments>http://gamingcity.info/2008/05/15/april-npd-gta-iv-mario-kart-wii-race-to-the-top/#comments</comments>
		<pubDate>Fri, 16 May 2008 04:27:00 +0000</pubDate>
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		<category><![CDATA[Xbox360]]></category>

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		<description><![CDATA[Filed under: Nintendo DS, Sony PlayStation 2, Sony PlayStation 3, Sony PSP, Nintendo Wii, Microsoft Xbox 360, Business

Things that won&#8217;t surprise you
April proved to be yet another lucrative month for the ol&#8217; gaming biz, with total industry sales reaching $1.23 billion, reports GameDaily. Software sales in particular grew to $654.7 million, an increase of 68% [...]]]></description>
			<content:encoded><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p>
<div><a href="http://www.gamedaily.com/articles/news/npd-gta-iv-mario-kart-drive-us-game-industry-sales-to-123-billion-in-april/?biz=1"><u><strong><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/gta4ads.jpg" /></strong></u></a></div>
<p><u><strong>Things that won&#8217;t surprise you</p>
<p></strong></u>April proved to be yet another lucrative month for the ol&#8217; gaming biz, with total industry sales reaching $1.23 billion, reports <a href="http://www.gamedaily.com/articles/news/npd-gta-iv-mario-kart-drive-us-game-industry-sales-to-123-billion-in-april/?biz=1">GameDaily</a>. Software sales in particular grew to $654.7 million, an increase of 68% carried on the fine leather seats of <a href="http://www.joystiq.com/tag/gtaiv"><em>Grand Theft Auto IV</em></a>&#8217;s recently stolen convertible. Rockstar&#8217;s urban riffraff romp sold 2.85 million copies &#8212; <a href="http://www.joystiq.com/2008/05/12/gamestop-gta-iv-data-360-easily-outsells-ps3-not-per-console-t/">that&#8217;s 1.85 million on Xbox 360 and 1 million on PS3</a> &#8212; while Nintendo&#8217;s Wii took the top spot in hardware sales. <em>Mario Kart Wii</em>, however, had to settle for second place.</p>
<p><u><strong>Things that will surprise you</p>
<p></strong></u>It was a photo finish for the Xbox 360 and PlayStation 3, but the photographers had likely packed up and left for the day by the time the steeds reached the finish line. Selling 188K and 187.1K units respectively, the Xbox 360 and PlayStation 3 were thoroughly bested by the systems that <em>didn&#8217;t</em> have <em>GTA IV</em>. We&#8217;d feel a bit silly if we were them.</p>
<p>- <strong>Wii</strong>: 714.2K <img vspace="0" hspace="4" border="0" align="bottom" src="http://www.dsfanboy.com/media/2006/04/Down_Arrow.jpg" alt="" /> 6.8K (0.94%)<br /> - <strong>DS</strong>: 414.8K <img vspace="0" hspace="4" border="0" align="bottom" src="http://www.dsfanboy.com/media/2006/04/Down_Arrow.jpg" alt="" /> 283.2K (40.6%) <br /> - <strong>PSP</strong>: 192.7K <img vspace="0" hspace="4" border="0" align="bottom" src="http://www.dsfanboy.com/media/2006/04/Down_Arrow.jpg" alt="" /> 104.3K (35.1%)<br /> - <strong>Xbox 360</strong>: 188K <img vspace="0" hspace="4" border="0" align="bottom" src="http://www.dsfanboy.com/media/2006/04/Down_Arrow.jpg" alt="" /> 74K (28.2%)<br /> - <strong>PS3</strong>: 187.1K <img vspace="0" hspace="4" border="0" align="bottom" src="http://www.dsfanboy.com/media/2006/04/Down_Arrow.jpg" alt="" /> 69.9K (27.2%) <br />- <strong>PS2</strong>: 124.4K <img vspace="0" hspace="4" border="0" align="bottom" src="http://www.dsfanboy.com/media/2006/04/Down_Arrow.jpg" alt="" /> 91.6K (42.4%)</p>
<p>You&#8217;ll find the top ten in software sales after the break.
<p><a href="http://www.joystiq.com/2008/05/15/april-npd-gta-iv-mario-kart-wii-race-to-the-top/" rel="bookmark">Continue reading <em>April NPD: GTA IV, Mario Kart Wii race to the top</em></a></p>
<h6></h6>
<p><a href="http://www.gamedaily.com/articles/news/npd-gta-iv-mario-kart-drive-us-game-industry-sales-to-123-billion-in-april/?biz=1">Read</a> | <a href="http://www.joystiq.com/2008/05/15/april-npd-gta-iv-mario-kart-wii-race-to-the-top/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1196949/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/05/15/april-npd-gta-iv-mario-kart-wii-race-to-the-top/#comments" title="View reader comments on this entry">Comments</a><br />
<hr />SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></p>
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		<title>No show: Halo Wars and Alan Wake miss Microsoft&#8217;s event</title>
		<link>http://gamingcity.info/2008/05/15/no-show-halo-wars-and-alan-wake-miss-microsofts-event/</link>
		<comments>http://gamingcity.info/2008/05/15/no-show-halo-wars-and-alan-wake-miss-microsofts-event/#comments</comments>
		<pubDate>Fri, 16 May 2008 04:26:22 +0000</pubDate>
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		<category><![CDATA[Xbox360]]></category>

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		<description><![CDATA[Filed under: PC, Microsoft Xbox 360

When asked why neither Halo Wars nor Alan Wake were at the Xbox Spring Showcase, Microsoft Game Studios general manager, Shane Kim, told us the games weren&#8217;t suited for the event (he wasn&#8217;t offering specifics). When pressed to confirm if either would make a 2008 release (like every other game [...]]]></description>
			<content:encoded><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p>
<div align="center"><img width="490" vspace="4" hspace="0" height="329" border="1" align="middle" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/shane-kim-360-spring-08.jpg" alt="" /></div>
<p>When asked why neither <em>Halo Wars</em> nor <em>Alan Wake</em> were at the Xbox Spring Showcase, Microsoft Game Studios general manager, Shane Kim, told us the games weren&#8217;t suited for the event (he wasn&#8217;t offering specifics). When pressed to confirm if either would make a 2008 release (like every other game on display at the event), Kim insisted that neither have had release dates announced.</p>
<p>Oh? Don Mattrick - Senior Vice President, Interactive Entertainment Business, Entertainment and Devices Division (ie: the big boss) - sent out <a href="http://www.joystiq.com/2008/01/07/fable-2-alan-wake-and-more-confirmed-for-2008/">an internal memo</a> back in January that seemed to indicate both titles would find loving homes in 2008. We&#8217;re going to take it as a sign that the company simply wanted to focus attention on Rare&#8217;s two new titles as opposed to discussing any potential delays to other would-be 2008 releases. We hope &#8230;<br />
<h6></h6>
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<hr />SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></p>
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		<title>New monster-fied screens, videos from Hellboy: Science of Evil</title>
		<link>http://gamingcity.info/2008/05/15/new-monster-fied-screens-videos-from-hellboy-science-of-evil/</link>
		<comments>http://gamingcity.info/2008/05/15/new-monster-fied-screens-videos-from-hellboy-science-of-evil/#comments</comments>
		<pubDate>Fri, 16 May 2008 04:25:49 +0000</pubDate>
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		<category><![CDATA[Xbox360]]></category>

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		<description><![CDATA[Filed under: Sony PlayStation 3, Sony PSP, Microsoft Xbox 360, Galleries
Click to embiggen
Second only to falling on his rear in front of colossal beasts, Hellboy is best when he&#8217;s digging his demonic fist into smaller creatures. Check out these new Hellboy: Science of Evil screens for more punching goodness. Hellboy is coming June 24 on [...]]]></description>
			<content:encoded><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/galleries/" rel="tag">Galleries</a></p>
<div align="center"><a href="http://www.joystiq.com/photos/hellboy-science-of-evil-15-may-08/808555/full/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/hellboy-uppercut-490.jpg" /></a><br /><em>Click to embiggen</em></div>
<p>Second only to <a href="http://www.joystiq.com/photos/hellboy-1/310747/">falling on his rear</a> in front of colossal beasts, Hellboy is best when he&#8217;s digging his demonic fist into smaller creatures. Check out these new <a href="http://www.joystiq.com/photos/hellboy-science-of-evil-15-may-08/"><em>Hellboy: Science of Evil</em> screens</a> for more punching goodness. <em>Hellboy</em> is coming June 24 on PlayStation 3, PSP and Xbox 360.<br />%Gallery-23002%
<p><a href="http://www.joystiq.com/2008/05/15/new-monster-fied-screens-from-hellboy-science-of-evil/" rel="bookmark">Continue reading <em>New monster-fied screens, videos from Hellboy: Science of Evil</em></a></p>
<h6></h6>
<p><a href="http://www.joystiq.com/photos/hellboy-science-of-evil-15-may-08/">Read</a> | <a href="http://www.joystiq.com/2008/05/15/new-monster-fied-screens-from-hellboy-science-of-evil/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1196681/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/05/15/new-monster-fied-screens-from-hellboy-science-of-evil/#comments" title="View reader comments on this entry">Comments</a><br />
<hr />SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></p>
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		<title>First screens: Soul Calibur for XBLA looking sharp</title>
		<link>http://gamingcity.info/2008/05/15/first-screens-soul-calibur-for-xbla-looking-sharp/</link>
		<comments>http://gamingcity.info/2008/05/15/first-screens-soul-calibur-for-xbla-looking-sharp/#comments</comments>
		<pubDate>Fri, 16 May 2008 04:25:16 +0000</pubDate>
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		<category><![CDATA[Xbox360]]></category>

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		<description><![CDATA[Filed under: Microsoft Xbox 360, Fighting
click to enlarge
Been wondering what Namco&#8217;s classic Sega Dreamcast fighter (and, as many would say, system seller) is going to look like when it hits Xbox Live Arcade this summer? So have we! Fortunately, before we had to storm down to Namco Bandai HQ, faux plastic swords in hand, they [...]]]></description>
			<content:encoded><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p>
<div align="center"><a href="http://www.joystiq.com/photos/soul-calibur-xbla/808156/full/"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/sc-xbla-lead.jpg" alt="" /></a><em><br /></em>click to enlarge</p>
<div align="left">Been wondering what Namco&#8217;s classic Sega Dreamcast fighter (and, as many would say, system seller) is going to look like when it <a href="http://www.joystiq.com/2008/04/16/namco-bandai-to-bring-original-soul-calibur-to-xbla/">hits Xbox Live Arcade this summer</a>? So have we! Fortunately, before we had to storm down to Namco Bandai HQ, faux plastic swords in hand, they hit us up with these shiny first screens highlighting what to expect. We&#8217;ve laid down our arms, but our anticipation level has certainly picked up.</p>
<p>The screens show a port that looks decidedly crisper than the original, although featuring the same poly-count for the models and backgrounds. And what&#8217;s with that &#8220;Insert <em>Coin</em>&#8221; stuff? Shouldn&#8217;t it be &#8220;Insert <em>Microsoft Points</em>?&#8221; More on this odds-on, must-download (sure to take up a good chunk of your HDD or memory unit) as it breaks.<br />%Gallery-22978%</div>
</div>
<h6></h6>
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<hr />SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></p>
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